Platform Game Starter Kit
Today we're pleased to introduce the updated, all new and fancy Platform Game Starter Kit. We've worked hard with the talented artist from SWOOOP to provide a complete set of code and assets for you to build your own platform games.
iOS WebGL Support
Looks like Will was right with his predictions for the Apple announcements at WWDC. Our friends at Ludei have confirmed that WebGL is supported on iOS devices.
This is great news for PlayCanvas users who can now deploy games to every major browser, whether mobile or desktop.
PlayCanvas goes open source
When we first started PlayCanvas (over 2,716 commits ago) WebGL was just beginning to make it's way from Chrome and Firefox Nightlies into stable releases. Fast-forward to 3 years and WebGL is everywhere, Firefox and Chrome have strong support both on desktop and on mobile. And just this week the final player Apple have joined us with WebGL support for both Safari and iOS.
Today, we have some more great news for WebGL fans, game developers and web developers alike.
PlayCanvas Engine is now open source.
Game Development Trends Talk
Last week, I did a talk at the London Game Space about game development trends and how it is influencing what we are doing at PlayCanvas.
SWOOOP
SWOOOP - mobile browser game built using the PlayCanvas Engine
Today, PlayCanvas is excited to reveal SWOOOP. Our latest example of true cross-platform gaming.
PlayCanvas @ SXSW
CEO Will Eastcott at SXSW Accelerator
This past week the PlayCanvas founders have been deep in the heart of Texas at the celebrated mega-festival SXSW. We were chosen from over 500 companies to pitch to a enormous room full of business leads, journalists and tech enthusiasts. Will was on stage and we wowed them successfully enough to get through the final 3. Sadly another talented start-up crew beat us to the No. 1 slot, but a close 2nd is still pretty damn good.
We've moved on from Austin now, and we're in San Francisco preparing plenty of exciting news and demos for the Game Developer Conference. We look forward to sharing lots more stuff with you this week!
Incoming Breaking Changes - New Maths API
Our new math API will make your life so much easier, but it will require updating your game.
Primitives are Dead! Long Live the Model!
One of our most requested features has landed today, and with it, it brings new power (and no new responsibility). Our most requested feature? Applying textures and materials to primitive shapes in the Designer.
A wild designer appears!
To kick off 2014 with a bang, we're welcoming a brand new member to the PlayCanvas family.