Changes for 18th November
A summary of the last few week's changes.
A summary of the last few week's changes.
Light and Collision components have been consolidated from 7 components to 2!
This last week was a frenzy of activity from the PlayCanvas founders. We trekked all over the UK to teach new people about PlayCanvas with demos and workshops.
Today, we plugged a magical Leap Motion device into one of our USB ports and fired up PlayCanvas.
PlayCanvas has now completed the 3 month long Techstars accelerator and to mark the occasion, a glitzy Demo Day was held at an exclusive theatre in London's Victoria.
Will took to the stage (to the sound of Gangnam Style!) to present the technology to a 350 strong audience of angel investors, venture capitalists and the press.
On Wednesday, 18th September, I flew out to Warsaw to run a workshop for onGameStart, the world's most awesome conference for HTML5 game developers.

See what all your friends are looking at, as remote user cameras show up in the Designer.
The new features keep on coming from the PlayCanvas mines of awesome, and today's is a biggie.
We've updated the Designer theme to give it an all-new Pro look.
A video tutorial recreating arcade classic, Lunar Lander in 3D.