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PlayCanvas in 2014: A Year In Review

· 5 min read
Community Manager

In 2011, PlayCanvas started its journey as the world's first cloud-hosted game development platform, and over three years later we’re still giving you the next generation toolset to build, share and play video games.

In 2014 our community has grown from roughly 2,000 to over 20,000 users and there has been over 2,000,000 views of PlayCanvas projects. There really has never been a better time to join us! So without further ado, here’s a look back at PlayCanvas and the Games industry in 2014 and glance ahead into the new year.

PLAYCANVAS in LUDUM DARE 31

· 3 min read
Community Manager

Ludum Dare 31 has come and gone, but many great projects featured PlayCanvas over the course of the weekend. Here's your round up for our involvement in one of the most popular Game Jams in the world.

Winter Blast

PlayCanvas Update 5/12/14

· 3 min read
Community Manager

Its been a year full of huge announcements for us and the first iteration our Asset Store is certainly no small matter. From the PlayCanvas Store to a Ludum Dare deal (and everything in between), here's what has happened at PlayCanvas over the past week.

PLAYHACK December: Jolly Santa

· 3 min read
Community Manager

PLAYHACK Logo

If spending part of your December making a festively themed game doesn't get you in the mood for the Christmas season, we don't know what will.

Its December 2014 and before the year is out we have a festive game jam for you to test your skills in.

PlayCanvas Update 21/11/14

· 3 min read
Community Manager

We haven't been keeping up our weekly update as much as we really should and for that we are eternally sorry. However, from a new particle system beta to the even newer watching and starring functions this week is no disappointment. Lets go!

PLAYHACK_boxes

HTML5 Game Development Community Meet Up

· 2 min read
Community Manager

Last Thursday we hosted an event for around 50 members of the London HTML5 Game Development community at our Idea London office. After striking a deal with Papa John's, we had a great talk from Amazon's Jesse Freeman and caught up with a community that we are proud to be a part of.

MEETUP

PlayCanvas Update 04/07/14

· 2 min read
Community Manager

There has been plenty going on at HQ since our last update and it is all making game development on our engine that little bit easier. Here’s a run down of engine optimizations, new features and what happened behind the scenes at PlayCanvas this week.

Spacetifacts
Team HexPenguin's PlayCanvas game 'Spacetifacts' won the Malmo Game Jam