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17 posts tagged with "gaussian-splats"

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New in SuperSplat: WebGPU and Streaming Bring Huge Performance Wins

· 4 min read

Last month we shipped Software Attribution, Collision Generation and GPU-Powered Histogram. Today we're announcing some of the most significant upgrades to the SuperSplat platform yet — a brand new high-performance WebGPU renderer and automatic, high-quality levels of detail for streamed scenes. Together they make splats load faster and render smoother than ever, from phones right through to high-end desktops.

Turning a Gaussian Splat Into a Videogame

· 12 min read
Iakov Sumygin
Software Engineer

Gaussian Splatting gives you photorealistic environments for free. The catch: a splat is just a cloud of oriented blobs - no triangles, no colliders, no navmesh, no lights. Drop a character in and they'll float through walls looking like they belong in a different universe.

This post walks through the demo I built to fix all of that:

  • 👉 Play it in your browser - WASD, mouse to aim, left-click to fire.
  • 👉 Check the project - the full PlayCanvas project is public. Every script mentioned in this post lives inside it, ready to read, fork, or remix.

The scene is a gorgeous indoor scan of a real abandoned place by Christoph Schindelar. Christoph is one the best artists working with Gaussian Splats out there, so when he proposed to scan a real place for me, I jumped at the opportunity. On top of that splat I bolted a physics collider, a grid of baked lighting probes, a Recast navmesh, eight personality-driven NPCs and a classic FPS loop. Everything runs in a browser tab.

PlayCanvas Open Sources SOG: The WebP of Gaussian Splatting

· 4 min read

Goodbye SOGS. Hello SOG! 👋

Back in May, PlayCanvas announced support for SOGS, a revolutionary super-compressed format for 3D Gaussian splats. While SOGS was a huge leap beyond other compression techniques, we were still not satisfied! So we set about designing a new and improved iteration of the format.

Today, we are proud to introduce SOG: Spatially Ordered Gaussians.

Introducing SplatTransform: The Ultimate CLI Tool for 3D Gaussian Splats

· 4 min read

We're thrilled to announce the release of SplatTransform — a powerful CLI tool that makes working with 3D Gaussian Splats a breeze!

Open Source

When 3D Gaussian Splats began to revolutionize real-time rendering and photorealistic 3D content creation, we built SuperSplat, a visual editor for splats. But developers have continued to ask for better tools to manage, convert, and optimize their splat datasets. Our solution is to bring some of SuperSplat's most powerful features to the command line, courtesy of a new tool called SplatTransform. It's fast, flexible, and designed specifically for developers who need precise control over their Gaussian splat workflows.