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Will Eastcott is an entrepreneur and veteran technologist of the games industry with experience at EA, Sony, and Activision. He has been credited in many AAA game franchises such as GTA, Call of Duty and Max Payne. He is best known for co-founding PlayCanvas, the web graphics creation platform. As CEO, he has championed the company's mission to make graphical web app development more accessible and collaborative through open-source technologies and cloud-based tools.

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PlayCanvas Adopts SOGS for 20x 3DGS Compression

· 5 min read

Today, we are releasing PlayCanvas Engine 2.7.5 that introduces a new and advanced compression format for 3D Gaussian Splatting (3DGS) called Self-Organizing Gaussians (SOGS). SOGS can reduce 3DGS data by over 20x.

To showcase PlayCanvas' support for SOGS, we have collaborated with Christoph Schindelar to build a technical demo:

RUN FULLSCREEN IN A NEW TAB

The church scene above was originally a 1GB PLY file containing 4 million Gaussians - not at all suitable for the web or mobile! Using SOGS, we can serve up the scene in just 55MB! Read on to find out how.

Using Visual Studio Code with PlayCanvas

· 2 min read

Visual Studio Code is massively popular. In the Stack Overflow 2023 Developer Survey, Visual Studio Code was ranked the most popular developer environment tool among 86,544 respondents, with 73.71% reporting that they use it.

Any PlayCanvas developer building directly on top of the Engine will very likely opt to use VS Code. But if you use the PlayCanvas Editor, you will normally rely on the built-in, browser-based Code Editor. Today, we're excited to give you another option by launching an open-source Visual Studio Code Extension for PlayCanvas.

VS Code Extension