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10 posts tagged with "gaussian-splats"

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PlayCanvas Open Sources SOG: The WebP of Gaussian Splatting

· 4 min read

Goodbye SOGS. Hello SOG! 👋

Back in May, PlayCanvas announced support for SOGS, a revolutionary super-compressed format for 3D Gaussian splats. While SOGS was a huge leap beyond other compression techniques, we were still not satisfied! So we set about designing a new and improved iteration of the format.

Today, we are proud to introduce SOG: Spatially Ordered Gaussians.

Introducing SplatTransform: The Ultimate CLI Tool for 3D Gaussian Splats

· 4 min read

We're thrilled to announce the release of SplatTransform — a powerful CLI tool that makes working with 3D Gaussian Splats a breeze!

Open Source

When 3D Gaussian Splats began to revolutionize real-time rendering and photorealistic 3D content creation, we built SuperSplat, a visual editor for splats. But developers have continued to ask for better tools to manage, convert, and optimize their splat datasets. Our solution is to bring some of SuperSplat's most powerful features to the command line, courtesy of a new tool called SplatTransform. It's fast, flexible, and designed specifically for developers who need precise control over their Gaussian splat workflows.

Compressing Gaussian Splats

· 4 min read
Donovan Hutchence
Staff Software Engineer

Introduction

3D Gaussian Splatting is a new method for digitizing and rendering real world objects. With gaussian splatting, you can digitize a scene from a few photos using services like Luma Labs or Polycam. These services take the set of photos and generate a 3d Gaussian Splat scene in PLY format.

For example, this is a Gaussian Splat scene rendered in PlayCanvas.