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Will Eastcott is an entrepreneur and veteran technologist of the games industry with experience at EA, Sony, and Activision. He has been credited in many AAA game franchises such as GTA, Call of Duty and Max Payne. He is best known for co-founding PlayCanvas, the web graphics creation platform. As CEO, he has championed the company's mission to make graphical web app development more accessible and collaborative through open-source technologies and cloud-based tools.

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PlayCanvas Teams with Tizen

· 2 min read

Another exciting day at PlayCanvas Towers! PlayCanvas and Tizen have formerly announced a partnership, with PlayCanvas joining the Tizen Association Partner Program. So what does all this mean? Let's start with a little bit about Tizen.

Tizen Logo

Apple Embraces WebGL

· 2 min read

In July 2011, Apple released Safari 5.1 bringing WebGL to OS X users. WebGL advocates the world over rejoiced - except there was a catch. WebGL was disabled by default, hidden behind a flag buried deep within Safari's preferences panel. The general expectation was that a switch to 'on by default' could not be far behind. Almost 3 years on, it seems this view was seriously misjudged.

How to Make a Video Game in 48 Hours

· 6 min read

Making a video game in 48 hours is tough. In fact, it's one of the most gruelling mental challenges you can face. But every 4 months, thousands of die hard game developers enter Ludum Dare, a game jam of epic proportions. And they're not doing it for the prizes (there aren't any) or even the glory. They're doing it to give the gift of a game. And when it's a game you have created yourself, it's a very personal and powerful gift.

IDEALondon Welcomes PlayCanvas

· 2 min read

Last Summer, PlayCanvas participated in the world's premier startup accelerator Techstars. Unlike most other accelerators, Techstars continues to host participating companies several months after the programme finishes. So when we left for our recent US tour, we also moved out of Warner Yard, Techstars' base of operations in London.

And now that we're back from our travels, we've found a new home: IDEALondon.

Publishing HTML5 Games on the Chrome Web Store

· 6 min read

If you're building HTML5 games, chances are that you want as many people to play your game as possible and, in an ideal world, you'll make some money in the process. Monetization on the web is harder than it is on mobile app stores, where payment processing is standardized and credit card details are stored. But there are still a number of options. One great platform you should consider for your game is the Chrome Web Store.

New Math API: A Transition Guide

· 3 min read

Yesterday, we announced an imminent update to the PlayCanvas Math API. It's a rare event that we introduce breaking changes and we only do it because we're certain it's going to help you be much more productive. So what have we changed?