Skip to main content

4 posts tagged with "apple"

View All Tags

iOS WebGL Support

· One min read

PlayCanvas on iPhone

Looks like Will was right with his predictions for the Apple announcements at WWDC. Our friends at Ludei have confirmed that WebGL is supported on iOS devices.

This is great news for PlayCanvas users who can now deploy games to every major browser, whether mobile or desktop.

Apple Embraces WebGL

· 2 min read

In July 2011, Apple released Safari 5.1 bringing WebGL to OS X users. WebGL advocates the world over rejoiced - except there was a catch. WebGL was disabled by default, hidden behind a flag buried deep within Safari's preferences panel. The general expectation was that a switch to 'on by default' could not be far behind. Almost 3 years on, it seems this view was seriously misjudged.