Making an HTML5 Game: Lunar Lander
A video tutorial recreating arcade classic, Lunar Lander in 3D.
This is our second video tutorial. It's a bit longer (around 45mins) but it covers a lot of stuff. Uploading 3D models, physics coding, collision events, input controllers, playing audio and publishing games to the web. It's a great introduction to lots of major features of PlayCanvas.
Enjoy and don't forget to leave us feedback on the forums.
Starter Kits
Get hacking on a game instantly with our Platformer and FPS starter kits.
Introduction to ammo.js
Last night I presented at the London HTML5 Game Dev meetup. As usual we had an awesome time and if you're based in or around London then you should definitely try and get along to the next one.
It was an overview of the ammo.js the physics engine we use internally for PlayCanvas and should be an interesting read for anyone who isn't totally familiar with what a physics engine is or does. It gives a nice overview of the different parts that make up a full physics engine and includes a bunch of demos about what is possible with PlayCanvas.
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Featured games, featured projects and activity stream
Making an HTML5 Game: Pong
A video tutorial on how to make a Pong clone using PlayCanvas.
Will has put together a short video showing how you can make a Pong game using PlayCanvas. It will take you through creating Primitive shapes, how to use the built-in physics engine, and some gameplay scripting to move the player paddles. It's a great introduction to PlayCanvas and building games.
Check it out on YouTube or below:
Find Your Dream Job @ The Tech Factor
Want to work for one of the hottest startups in London?
PlayCanvas is one of 11 companies shaking up the London startup scene. Our goal is to re-invent how video games are built, shared and played, and to do this we are building a world class team. Finding amazingly talented people is hard but, as usual, the Techstars crew have the answer.
A wild programmer appears!
It's a big day over at PlayCanvas towers. We have a new programmer. In fact, our first full-time staffer after the founding team.
Humouring the idiot with the camera phone
Moving to playcanvas.com
We've moved! Long live playcanvas.com!
Importing in the Cloud: New Asset Pipeline
We're taking the pain away from converting and uploading assets.
We're really excited to announce the launch of our new asset pipeline feature, which allows you to import all your assets into PlayCanvas via your web browser.