PlayCanvas Editor Improvements for March
Time for an update from the PlayCanvas development team! Throughout March, you may have noticed some updates to the PlayCanvas Editor. In case, you've missed any of them, here's a run down of what's new.
Time for an update from the PlayCanvas development team! Throughout March, you may have noticed some updates to the PlayCanvas Editor. In case, you've missed any of them, here's a run down of what's new.
From today we now support HTTPS URLs on all published applications. So anytime you see a link to something on http://playcanv.as you can also use https://playcanv.as. After a short period of testing we'll be changing all default links to point to the HTTPS versions of the applications, though we will keep support for non-secure HTTP versions for the short term to ensure compatibility for applications that require a non-secure page.
Today we've launched an update to streamline the way you publish your applications and to give your collaborators more information about what is changing.
Rockets! Robots! UFOs! PLAYHACK with PlayJam starts now.
We've teamed up with PlayJam and our 6 week game jam starts today. Check out the assets and theme, get your thinking hats on, then go and fork the project and get started.
In preparation for your PLAYHACK game jam, why not run through our 6 part tutorial that takes you through building a complete game in PlayCanvas?
The six parts cover: Scene setup, Materials, Scripting, Audio and Particle effects and User Interface.
On Monday 1st of February we commence our biggest PLAYHACK yet. PLAYHACK with PlayJam is a 6 week game jam with thousands of pounds up for grabs for the best game developed using the theme and 3D assets that we provide.