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Moving playcanv.as to HTTPS

· 2 min read

tanx TANX running on HTTPS

From today we now support HTTPS URLs on all published applications. So anytime you see a link to something on http://playcanv.as you can also use https://playcanv.as. After a short period of testing we'll be changing all default links to point to the HTTPS versions of the applications, though we will keep support for non-secure HTTP versions for the short term to ensure compatibility for applications that require a non-secure page.

PLAYHACK with PlayJam starts today

· 5 min read

Rockets! Robots! UFOs! PLAYHACK with PlayJam starts now.

We've teamed up with PlayJam and our 6 week game jam starts today. Check out the assets and theme, get your thinking hats on, then go and fork the project and get started.

PLAYHACK with PlayJam starts on Monday

· 4 min read

PLAYHACK_clear

On Monday 1st of February we commence our biggest PLAYHACK yet. PLAYHACK with PlayJam is a 6 week game jam with thousands of pounds up for grabs for the best game developed using the theme and 3D assets that we provide.

New and Improved Sound Component

· 3 min read

It's been a long running issue that our Audio Source component wasn't quite feature-complete enough to do some of the more advanced features of an audio heavy game or interactive experience. Today, we're blowing those issues out of the water with a sonic boom!

sound-tutorial

PLAYHACK with Playjam

· One min read

PLAYHACK_clear

Big news coming in February. Our monthly Game Jam PLAYHACK is back. This time we've partnered with games publisher Playjam to offer rewards for the best games you create.

PlayCanvas in 2015 - WebGL Goes Mainstream

· 2 min read

And so we bid a fond farewell to 2015, our biggest year yet! In just 12 short months, we've taken the engine to new technical heights, published some incredible PlayCanvas-powered apps and helped some big-name companies make the jump from Flash to HTML5 and WebGL.