Better Asset Management
Forget about Twitter changing stars to hearts. PlayCanvas introduces Asset Folders!
Forget about Twitter changing stars to hearts. PlayCanvas introduces Asset Folders!
Over 40% of internet browsing occurs on mobile phones, yet many high-quality web-based brand experiences, particularly those utilizing WebGL graphics, primarily target desktop users. This trend stems from two main factors: a general unawareness of the capabilities of mobile browsers and the subpar performance of other engines that often treat the web as a secondary platform, resulting in extensive download times and sluggish frame rates.
Hi everyone! It's time for another Development Update. So without further ado...
Have you noticed that everybody seems to go on vacation in August? Not PlayCanvas! We've been burning the midnight oil to bring you a raft of new features and improvements to your favorite browser-based 3D engine. Want the deets? Read on!
PlayCanvas, the leading tool for creating interactive 3D content for the web, today announced that it is powering the launch of the first interactive 3D social media campaign for Hutch Games’s smash hit mobile game MMX Racing featuring WWE.
It's been a busy few weeks at PlayCanvas towers. We've launched a bunch of new features today and over the last few weeks. So here's a quick summary!
PlayCanvas is delighted to be part of the Humble Game Making Bundle.
If you've just bought the bundle and you're looking for some help here's a few pointers.
We've timed this month's PLAYHACK to coincide with the Indie Game Maker Contest 2015. There are great cash prizes to be won!
PlayCanvas scripters rejoice! The Code Editor has just received a major upgrade. We have just deployed two new related features: