Developer Spotlight: Rustam Zinurov
After two successful entries into the PLAYHACK game jam, we thought it was time to share some insights from one of our star community members: Rustam Zinurov.
After two successful entries into the PLAYHACK game jam, we thought it was time to share some insights from one of our star community members: Rustam Zinurov.
Last month we worked with ARM to launch our first Prize PLAYHACK. They provided the great prize of a Samsung Chromebook 2 13.3".
PLAYHACK is our monthly game jam. We give you the starter kit for a game. You take the basics and use your imagination and skill to build a new game. Our favorite game at the end of the month will be showcased to thousands of PlayCanvas users and featured on the site. The only rules, start from our project and have fun.
GDC is here again. What better time to announce our newest demo, built to show the awesome power of the ARM Mali family of GPUs. It's called Seemore, and it showcases the next evolutionary step in PlayCanvas' Physically Based Rendering (PBR) technology.
Click the fullscreen button top right for the best experience.
This month we have an extra special PLAYHACK, our monthly game jam, to announce. We've teamed up with ARM, to bring you both a excellent new 3D Model to start your game with, but also an excellent prize.
With the latest engine changes released today (v0.164.0), we're streamlining our API to make it quicker and easier for you to get started with PlayCanvas. Less API to remember, more time coding your game.
Our most popular PLAYHACK ever finishes today. Last month's gem challenge sparked your creativity and led to over 30 forks of the project.
In 2011, PlayCanvas started its journey as the world's first cloud-hosted game development platform, and over three years later we’re still giving you the next generation toolset to build, share and play video games.
In 2014 our community has grown from roughly 2,000 to over 20,000 users and there has been over 2,000,000 views of PlayCanvas projects. There really has never been a better time to join us! So without further ado, here’s a look back at PlayCanvas and the Games industry in 2014 and glance ahead into the new year.