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50 posts tagged with "editor"

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Feature update: Real-time asset support

· One min read

Big changes to some of the underlying architecture of PlayCanvas this week. The powerful features that let you edit your scenes collaboratively with other users where ever they are in the world now applies to all Asset data too.

Snappy New Update

· One min read
Christy O'Connor
Community Manager

Game developers and the idea of perfection are never far apart and we are pleased to announce a new feature that allows you to be as precise as your project demands. If you were thinking what we were thinking then...SNAP!

snap screenshot

Friday Assets Mega-update

· 3 min read

Drag and Drop, uploading and thumbnails, no longer a pain in the asset.

This week has been the week of the Asset at PlayCanvas. We taken a long hard look at how we add and use Assets and we've buffed and polished the process, taking off the ragged edges so that your workflow is now super smooth. Plus our big new feature, the PlayCanvas Asset Library. Find out more below

Use pre-made 3D models in your game
Use pre-made 3D models in your game

See Your Friends!

· One min read

See what all your friends are looking at, as remote user cameras show up in the Designer.

The new features keep on coming from the PlayCanvas mines of awesome, and today's is a biggie.

We're now displaying the camera's of all the users who are viewing your pack. Now it's really starting to feel like a collaborative process when you are building your game.

So, invite your friends and get building!

Let us know what you think about this feature in the forums

New Look Designer

· One min read

We've updated the Designer theme to give it an all-new Pro look.

New Designer Theme
Black is the new Black

Functionally it remains the same, but we'll be focussing on making a few of the controls more intuitive over the next few weeks.

Let us know what you think on the forums.