The DevLog - PlayCanvas Community Feature
We've just rolled out the Developer Log or DevLog. The first of several community features coming soon into PlayCanvas.
We've just rolled out the Developer Log or DevLog. The first of several community features coming soon into PlayCanvas.
Last Thursday, Intel staged one heck of an awesome event in London: 'The Buzz Workshop: Be Mobile'. It was essentially a mini-conference that consisted of talks given by industry experts, a panel and even an indie game pitch event.
We're going to be performing server maintenance over the next 48 hours to prepare for the next stages of our growth.
New news and old news: plans, iOS support, etc.
After a short summer hiatus, we're back with regular PlayCanvas feature updates.
Amazing news for PlayCanvas Users, iOS 8 is out.
We're introducing new plans for PlayCanvas users.
If you've been following the tech news over the last few months you'll have noticed that Apple is about to launch the latest version of their mobile operating system iOS 8. For us game developers this is awesome news because iOS 8 supports WebGL in mobile Safari (the news we broke on this blog a few months ago).
This week, PlayCanvas traveled far and wide to attend the world's biggest games and graphics conferences.
This week, we're preparing to attend gamescom, GDC Europe and SIGGRAPH. Here's a quick reminder:
This week, we've improved your Dashboard, Projects and Profile pages and now have a full introductory video series to make PlayCanvas more accessible than ever.