glTF Viewer Arrives on Mobile with AR Support
Today we’re excited to announce the next major release of our glTF viewer. This version makes the viewer an ideal tool for reviewing how glTF models render on mobile as well as in augmented reality!
Today we’re excited to announce the next major release of our glTF viewer. This version makes the viewer an ideal tool for reviewing how glTF models render on mobile as well as in augmented reality!
Welcome to the second installment of Developer Spotlight! A series of blog articles where we talk to developers about how they use PlayCanvas and showcase the fantastic work they are doing on the Web.
Today we are excited to be joined by Frantz Lasorne, co-founder of Visionaries777.
Welcome to Developer Spotlight! A new series of blog articles where we talk to developers about how they use PlayCanvas and showcase the fantastic work they are doing on the Web.
Today we are excited to be joined by Christina Kaliora, a freelance web and games developer for Solar Games.
Welcome to our 2022 showcase, showing some of the very best WebGL browser games and experiences made with PlayCanvas!
Today, we are excited to announce the 2.0 release of our glTF viewer.
PlayCanvas Bytes is where we talk about upcoming work with PlayCanvas and related topics.
Today we have our tech lead, Donovan and our graphics engineer, Gustav who are here to talk about work they've done and planning to do with the Shader Chunk system.
PlayCanvas Bytes is where we talk about upcoming work with PlayCanvas and related topics.
We are trialing a new format to better communicate some of the work that is going on with the PlayCanvas team.
Today we have our UX designer, Jasper who will take us through some exciting plans to the new project dashboard and Editor View!
Our team has been working on a new lighting system for a while now, and it has reached the stage where we're excited to share it with the community!
Pool Demo from Solar Games using Clustered Lighting
Happy New Year to you all!
In 2021, we marked the 10th anniversary of PlayCanvas. In that time, we have seen WebGL become the world's standard for web graphics, implemented into every major web browser. And we have done our part to help make WebGL content creation both easy and fun!
2021 was definitely our most productive year yet. The platform has continued to evolve, delivering a host of new features and performance improvements.
We are nearing completion on transitioning our Code Editor from CodeMirror to Monaco, the powerhouse behind the immensely popular Visual Studio Code.