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Upcoming UI changes to Dashboard and Editor - PlayCanvas Bytes

One min read
Steven Yau
Partner Relations Manager

PlayCanvas Bytes is where we talk about upcoming work with PlayCanvas and related topics.

We are trialing a new format to better communicate some of the work that is going on with the PlayCanvas team.

Today we have our UX designer, Jasper who will take us through some exciting plans to the new project dashboard and Editor View!

PlayCanvas Review of 2021

7 min read

Happy New Year to you all!

In 2021, we marked the 10th anniversary of PlayCanvas. In that time, we have seen WebGL become the world's standard for web graphics, implemented into every major web browser. And we have done our part to help make WebGL content creation both easy and fun!

2021 was definitely our most productive year yet. The platform has continued to evolve, delivering a host of new features and performance improvements.

Editor API Beta Release

2 min read
Steven Yau
Partner Relations Manager

Over the past few months, we have been developing an Editor API that allows users to automate tedious tasks and enhance the base functionality.

We are excited to announce the beta release of the API today and are eager to see how the PlayCanvas community will leverage it to enhance their workflows!

Anim Layer Masks and Blending

4 min read
Elliott Thompson
Software Engineer


RUN DEMO

Today, we are releasing the latest anim component feature: the masking and blending of anim layers.

This is a versatile feature that has been hotly requested by PlayCanvas developers that wish to get even more creative with their animations. We鈥檙e excited to be able to share how it works in this blog.

Changes to our Editor and Engine Releases

3 min read
Steven Yau
Partner Relations Manager

Up to now, our process for releasing new features and fixes to the PlayCanvas Engine and Editor has been rather simple.

As features and fixes are ready, we would plan a release and test against a comprehensive list of PlayCanvas projects and the Engine examples. Once testing is passed, it would be released to everyone that is using the playcanvas.com service and Editor.

This has served us well for many years and meant that users always had the latest features of the Engine.

However, as the features of the Engine are get bigger and more complex and users' projects grow in scale and size, this release process needs to change to match our users' needs for stability and transparency with releases.

PlayCanvas Showcase 2021

One min read
Steven Yau
Partner Relations Manager

We are very excited to release our very first showcase reel, showing some of the very best WebGL browser games and experiences made with PlayCanvas to date!