PlayCanvas now supports Microsoft volumetric video playback
We are very excited to release our showcase demo for Microsoft Mixed Reality Capture Studios (MRCS) volumetric video technology.
We are very excited to release our showcase demo for Microsoft Mixed Reality Capture Studios (MRCS) volumetric video technology.
We are excited to announce a major update for the PlayCanvas Editor: glTF 2.0 import. This new feature allows users to easily import and use 3D models created in other applications such as Blender and SketchUp, as well as from digital asset stores like Sketchfab, directly into the PlayCanvas Editor.
Model by Loïc Norgeot and mosquito scan by Geoffrey Marchal for Sketchfab licensed under CC BY 4.0
Author: Sketchfab License: CC-BY-4.0 Source: Mosquito in Amber
Happy New Year to you all!
As we begin 2023, let’s take a moment to look back at last year’s highlights for PlayCanvas, the powerful WebGL engine and platform for creating interactive web content.
From new features and improvements to exciting projects and partnerships, PlayCanvas has had a busy and successful year. In this review, we will cover some of the key developments and achievements of the platform, and how they have helped to advance the capabilities and potential of WebGL-based content creation.
PCUI is the open source, front-end framework for building amazing web-based tools like the PlayCanvas Editor, glTF Viewer, Texture Tool and more!
Today, we are excited to announce the release of PCUI version 2.10.0! This new release includes a number of significant updates and improvements that will make building web tools with PCUI even easier and more efficient.
Welcome to Developer Spotlight, a new series of blog articles where we talk to developers about how they use PlayCanvas and showcase the fantastic work they are doing on the web.
Today we are excited to be joined by Leonidas Maliokas, a freelance web and games developer for Solar Games.
Welcome to the third instalment of Developer Spotlight, a series of blog articles where we talk to developers about how they use PlayCanvas and showcase the fantastic work they are doing on the Web.
Today we are excited to be joined by Staffan Hagberg, CMO of Animech.
Today we’re excited to announce the next major release of our glTF viewer. This version makes the viewer an ideal tool for reviewing how glTF models render on mobile as well as in augmented reality!
Welcome to the second installment of Developer Spotlight! A series of blog articles where we talk to developers about how they use PlayCanvas and showcase the fantastic work they are doing on the Web.
Today we are excited to be joined by Frantz Lasorne, co-founder of Visionaries777.
Welcome to Developer Spotlight! A new series of blog articles where we talk to developers about how they use PlayCanvas and showcase the fantastic work they are doing on the Web.
Today we are excited to be joined by Christina Kaliora, a freelance web and games developer for Solar Games.
Welcome to our 2022 showcase, showing some of the very best WebGL browser games and experiences made with PlayCanvas!