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glTF Viewer 4.0 Adds WebGPU Support

4 min read

We're thrilled to announce the launch of the open source glTF Viewer 4.0, an update that supercharges your 3D model viewing experience with powerful features and support for the latest web technologies!

glTF Viewer 4.0
"Cyber Samurai" by KhoaMinh is licensed under CC BY 4.0.

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This new release is chock-full with enhancements aimed at providing more realistic, insightful, and versatile viewing options for your glTF files. Let's dive into the headline features of glTF Viewer 4.0.

Announcing the New PlayCanvas Asset Store

4 min read

The PlayCanvas Asset Store is the first place that users tend to go to find content for their projects. This is especially true for new users who want to get started as quickly as possible. Up until now, the Store has not been particularly easy to use and the content has not changed in quite a long time. In short, a complete overhaul and refresh has been long overdue. So today, we are incredibly excited to announce a major upgrade for the PlayCanvas Asset Store!

First up, check out a little example of building a city scene using content taken from the Asset Store. A skybox, a pack of 3D city block meshes and a camera control script are imported and the city is built via drag and drop. And not one single line of code is needed!

Now, let's examine some of the key highlights that make the new Asset Store so special.

Initial WebGPU support lands in PlayCanvas Engine 1.62!

4 min read
Martin Valigursky
Software Engineer

WebGPU is a cutting-edge technology that promises to revolutionize the way 3D graphics are handled on the web. As the successor to WebGL, WebGPU provides faster and more efficient rendering capabilities for complex 3D graphics and simulations.

PlayCanvas has been at the forefront of this new technology and has been working on adding WebGPU support to its platform.

With WebGPU, we can expect to see more immersive and interactive 3D experiences on the web in the future.

WebGPU Area Lights
PlayCanvas WebGPU Clustered Area Lights Demo

WebXR AR Made Easy with PlayCanvas

One min read
Steven Yau
Partner Relations Manager

We are excited to announce the launch of our WebXR AR Starter Kit, available in the New Project dialog today!

New Project WebXR

WebXR is a technology that powers immersive and interactive AR and VR experiences to be accessed through supported web browsers. This allows us to build memorable, engaging content and share them with just a URL. No installs needed!

How to make your HTML5 Games Awesome!

12 min read
Associate Partner Support Engineer

How To Make Your HTML5 Games Awesome

The quality of a video game is often determined by how polished it is. It's the attention to detail and the finishing touches that can make a good game great. In this article, we'll take a look at the importance of polish in game development and how it can significantly enhance the overall experience.

glTF 2.0 Import Arrives in the PlayCanvas Editor

4 min read

We are excited to announce a major update for the PlayCanvas Editor: glTF 2.0 import. This new feature allows users to easily import and use 3D models created in other applications such as Blender and SketchUp, as well as from digital asset stores like Sketchfab, directly into the PlayCanvas Editor.

Model by Lo茂c Norgeot and mosquito scan by Geoffrey Marchal for Sketchfab licensed under CC BY 4.0
Author:聽Sketchfab License:聽CC-BY-4.0 Source:聽Mosquito in Amber